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Monthly Archives: June 2010

A survey on artificial intelligence in stochastic games of imperfect information: poker.

22-Jun-10

Abstract – Poker is a game of incomplete information which contains elements that hold a challange for artificial intelligence agents due to the nature of the game. These challanges are examined along with the methods used to solve these problems and different approaches for building a strong poker AI agent.
full article

The Design Of SPATE

22-Jun-10

Abstract –
Computer based poker agents are a current hot research topic with many
universities producing publications and implementations about their advances
on the subject like the University of Alberta which produced Poki
and Vexbot. Also many hobbyist computer programmers
are implementing different agents and are constantly arguing on forums (such as http://www.pokerai.com)
which approach to implementing the perfect player is [...]

A review of AI agents for limit Texas Hold’em

22-Jun-10

Abstract – This report will review four different artificial intelligence agents implemented to play the game of Texas Hold’em poker. Each agent applies a unique approach to the problems presented in creating a powerful poker player. The report will summarize the challenges in these approaches, the implementation and results of the agent if available. [...]